
Secrets of the North Quest Service - OSRS Mahjarrat Quest & Phantom Muspah Unlock
Unravel a murder mystery leading to ancient secrets beneath Weiss with our Secrets of the North OSRS quest service. This Master quest involves investigation, alliances, puzzles, and challenging bosses, unlocking the Phantom Muspah. Completed safely by experts - 100% manual.
Estimated Time: 1.5 - 2.5 hours
1300+ Reviews On Eldorado.ggAbout Secrets of the North
Investigate a puzzling murder in East Ardougne, forcing an unlikely alliance with Mahjarrat figures Hazeel and Khazard. Follow a trail of intrigue involving theft and pursuit, uncover hidden secrets within the Carnillean estate, and journey north to the icy settlement of Weiss. Explore the newly discovered Ghorrock Dungeon, overcome environmental puzzles and confront dangerous foes, including a familiar assassin and a strange, powerful creature guarding ancient secrets.
Secrets of the North Requirements
📜 Quest Prerequisites
🎁 Secrets of the North Rewards
- 2 Quest Points
- 60,000 Agility XP
- 50,000 Thieving XP
- 40,000 Hunter XP
- Ability to mine ancient essence crystals in the Ghorrock Dungeon
- Access to fight the Phantom Muspah
(Plus potential minor item rewards & post-quest content unlocks)
Related Services
How It Works: Simple & Secure
1. Order
Click "Buy Now" and complete checkout, or message us on Discord.
2. Confirm
We'll confirm you have met all requirements and schedule your service.
3. Access
Securely provide temporary account access details.
4. Complete
Once everything is completed, we will notify you immediately!
Frequently Asked Questions
As a Master quest with investigation, puzzles, and multiple boss fights, it typically takes 1.5 to 2.5 hours.
High skill levels are required: 69 Agility, 64 Thieving, and 56 Hunter, none of which can be boosted. You also need to complete a long list of prerequisite quests, including Making Friends with My Arm, Devious Minds, The General's Shadow, Hazeel Cult, and others, plus started Desert Treasure I.
You need 100 Coins, a Lockpick (standard, not strange old), and a Tinderbox (obtainable during). High-level combat gear for Melee, Ranged, and Magic is essential for the three main boss fights. Antipoison and potentially Prayer potions are recommended.
They are challenging. Evelot (Level 148) uses Melee with a prayer-disabling special. The Assassin (Level 262) uses Ranged/Melee, switches prayers, and requires being lured into smoke clouds to damage. The Strange Creature (Level 368) has multiple phases switching between Melee, Ranged, and Magic attacks, requiring prayer switching, movement to avoid special attacks (spikes, orbs, shockwave), and managing a prayer shield phase. Our boosters are experienced with these mechanics.
No, the 69 Agility, 64 Thieving, and 56 Hunter requirements are explicitly stated as NOT boostable and are required to start the quest.
After completing the quest, a stronger version of the final boss, the Phantom Muspah, becomes available to fight repeatedly in the Ghorrock Dungeon. It drops Ancient Essence and components for the Venator Bow, among other rewards.
Yes, but this is a demanding quest. Ironmen must provide all their own combat gear suitable for multiple styles against challenging bosses, along with necessary food, potions (antipoison, prayer, combat boosts), lockpick, and coins.
Still not sure? We’ll walk you through it live.